Archive for January, 2010

How to break a game, PopCap-style. Or: Why Bejeweled Blitz is now rubbish

Once upon a time, there was a game called Diamond Mine. It had you swap jewels in a grid and create chain reactions for big scores. It was much fun and so Microsoft hosted it on Microsoft Zone and the game was renamed Bejeweled. The game became insanely popular—the web’s Tetris—and spawned sequels and versions [...]

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Posted: January 28, 2010

By Craig Grannell in Gaming, Opinions

Apple iPad and gaming – the next big thing, or the lost platform?

When I was a kid, there were lots of gaming platforms, but several failed due to existing IP. A prime example is the Commodore 128. Commodore touted the computer’s C64 compatibility as a major plus, but it meant no-one created C128 games, because loads of C64 ones already existed. The same, to some extent, went [...]

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Posted: January 27, 2010

By Craig Grannell in Apple, Gaming, News, Opinions, Technology

Mock The Week mocks the viewers and anyone who pays to see its performers do stand-up gigs

If you’re unfamiliar with Mock The Week, it’s a panel show populated entirely by stand-up comedians. There are a few rounds, which aim to showcase the skills of the stand-ups, and it must be doing something right, because it’s now on its eighth series. The problem with Mock The Week isn’t the show itself, which has [...]

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Posted: January 22, 2010

By Craig Grannell in Opinions, Television

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