In my earlier piece about Flappy Bird, I argued one thing we could do to boost mobile gaming is shout louder about the games that are great rather than expending a lot of energy complaining about (and therefore drawing attention to) those that aren’t. This is the central theme of my latest op-ed for TechRadar, iPhone and iPad gaming is broken: here’s what we need to do to fix it.

Incidentally, for pacing reasons, the editor hacked down the list of games I recommended (which was originally in three blocks), and so here it is in full:

Threes! The Room. Rymdkapsel. Eliss Infinity. Badland. Magnetic Billiards. Ticket To Ride. Slydris. Gridrunner. Galaxy On Fire. Joining Hands. Icycle. Bubble Pets. I Am Level. The Walking Dead. Spice: Tree of Life. Autumn Dynasty. Tiny Wings. Food Run HD…

Mutant Mudds. Death Ray Manta. Contre Jour. Monsters Ate My Condo. Forget Me Not. Pivvot. QatQi. Slingshot Racing. Dark Nebula 2. Super Hexagon. Beat Sneak Bandit. Mos Speedrun. Device 6. World Of Goo. Zen Bound 2. Blackbar. Stickets. Beyond Ynth. Edge. HungryMaster. Monster’s Valley…

Limbo. Critter Panic. Mikey Hooks. Crush. Impossible Road. Year Walk. Saucelifter. Orbital. Boson X. Letterpress. SpikeDislike2, Trainyard. Bit Pilot. Ridiculous Fishing. SpellTower. Lyne. Super Stickman Golf 2. Pinball Arcade. Kingdom Rush.