iPhone X Home indicator, go home. (As in: away. Forever.)

You probably know by now that in its desire to eradicate buttons, Apple’s ditched the Home button from the iPhone X. Instead, you swipe up from the bottom of the screen to go Home. (Control Centre is now activated by dragging downwards from the top-right of the display.) Presumably to help people get used to this, a Home indicator sits at the bottom of the screen. Which is fine. But it never goes away. Which is not.

Actually, that’s not entirely true. If you’re watching full-screen video and don’t interact with the display at all, the Home indicator temporarily buggers off. But if you’re playing a full-screen game, or using a full-screen app? It’ll be lurking, in all its glory, like someone’s scrawled across the bottom of your screen in pen. Bafflingly, it also turns out the thing sticks around on screen grabs, which will be just wonderful for journalists. And notably, developers are forbidden from hiding the indicator when interaction is happening on screen. The most they can do is fade it a bit.

Apple got heavily criticised for a lack of affordances when iOS was stripped back to Ive-level minimalism a few years ago. But the problem there was primarily in not knowing whether buttons were buttons. You had to tap things to discover whether or not they were interactive, which is terrible design. The Home indicator, though, feels like a really weird decision. By all means, have it there to begin with. And for those users who need the reminder, let them keep it. But for everyone else, there needs to be a setting to banish the thing for good. Having it sit there permanently is a distraction that feels decidedly un-Apple.

November 7, 2017. Read more in: Apple, Opinions, Technology

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Dear news outlets: please drop your drop tests for iPhones and other devices

A number of years back, I was getting out of a car, and my Nintendo DS took a tumble on to the tarmac. On retrieval, I discovered it was in a bad way. More recently, I’ve had an iPod touch fly across the office and survive entirely unscathed, and an iPad Air hit the floor with a sickening thud, but that was found to be totally fine when examined.

Oddly, I didn’t feel the need to write articles for major newspapers about these events, because they weren’t news. When you drop stuff, it might break. That’s not news. If the things you drop happen to have glass screens and surfaces, they might break. That’s not news. And yet today I was pointed at a ‘news’ piece about the new iPhone X. It wasn’t news.

The publication dropped their new iPhone on to tarmac from three feet up. The screen cracked after the first drop, which they argued was “not good”. On what basis? What’s “not good” is this type of bullshit clickbait article that is ultimately entirely worthless. (And, no, I’m not linking to it.)

Still, presumably said publication is ensuring its various stupid, wasteful tests are all equivalent, so they can accurately gauge the relative strength of the various devices they’re ruining?

Tough to say, because none of our tests are scientific

You just hope when these idiots arrive at the Genius Bar, Apple knows who they are, notes they dropped the device with the intention of breaking it, notes some kind of AppleCare condition they’re in breach of, and hands over a roll of gaffer tape rather than a replacement iPhone.

November 6, 2017. Read more in: Apple, Opinions, Technology

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Apple didn’t send me an iPhone X review unit. Here’s what I’m going to do about it

Apple didn’t send me an iPhone X review unit. Clearly, I should now be outraged or something, and so here’s what I plan to do:

  • Get on with my life, continuing to write about Apple as I see fit, working with my existing iPhone that’s only a couple of months old, and which I’m actually perfectly happy with anyway.
  • Keep an eye out for iPhone X coverage, because I’m naturally interested in it, and may well upgrade to that line when next year’s model’s released.
  • Pop into a local Apple Store when the iPhone X is on display and the crowds have died down a bit, to play around with one.

Here’s what I don’t plan to do:

  • Whine about Apple giving some people who aren’t wealthy white guys iPhone X review models to talk to their readers about.
  • Complain about Apple further widening its reach beyond tech bloggers, by giving people in other areas of journalism (including YouTube) a chance to talk about the new phone.
  • Conflate people being seeded with a review unit with them seemingly getting a bit of hands-on time, to make a short video.
  • Call out and insult the 19-year-old nephew of a writer who was provided a review iPhone X, because said reviewer gave the kid the iPhone for a bit to see what he thought about it.

Because that would be a shitty thing to do.

October 31, 2017. Read more in: Apple, Opinions, Technology

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One Home Screen on Apple TV – one big pain in the backside

When making major changes to how devices work, it’s important to not foist them on users – and to at least enable reversion should someone not like something. The new Apple TV OS, tvOS 11, failed for me on both counts.

I have two Apple TVs: one is in the office, used as a ‘review’ device for my app and game round-ups; the other’s in the living room, and used primarily for watching telly.

On turning on the living room Apple TV recently, I was surprised to see its intentionally stripped-down Home screen suddenly littered with dozens of games and apps. It turns out it had implemented One Home Screen, a new Apple TV feature that syncs Home screens across your devices.

This was mildly irritating. What pushed it over the edge into bafflingly stupid was when I turned this feature off, all the ‘new’ apps and games remained. And if you know how much of a pain in the backside it is to remove tvOS apps, you’ll know the next half hour wasn’t exactly a thrill ride.

Perhaps this was a glitch, but I’d have much preferred a dialog box to confirm the sync, rather than the Apple TV wrongly assuming I wanted One Home Screen on, and merrily doing what it wanted all by itself.

October 12, 2017. Read more in: Apple, Opinions, Technology

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Dear Apple: it’s time to steal an idea from Google for your iOS App Store

Apple says iTunes 12.7 has been “updated to focus on music, films, TV programmes, podcasts and audiobooks”. In other words, the iOS App Store is dead on desktop. The only remnants are iTunes Preview pages for apps, which can be viewed in a browser.

The lack of a desktop component for iOS apps means some things are now impossible. You cannot browse the iOS App Store on the desktop, download and manage local copies of apps (to, for example, later reinstall apps that are no longer available), redeem promo codes on a Mac, install apps to your devices from macOS, nor queue them for later if you’re tight for space.

Google Play’s approach at least manages to do some of these things. You can browse the entirety of Google Play from Safari, and buy/install apps, choosing which of your Android devices to send them to.

Google has always been more comfortable with the internet than Apple, and in this area Apple now falls short. If I’m reading about great iOS apps or games on my PC or Mac, I can no longer quickly grab them in iTunes, and later download them to my iOS devices. There’s not even a wish-list option. I now have to send myself a link, or switch to an iOS device. (Also, some apps are device-specific, and I still can’t buy an iPad app from an iPhone, which is absurd.)

Apple should steal an idea from Google. It should be possible to buy apps directly from iTunes Preview, and choose where to send them. Better: iTunes Preview should grow to become the entire iOS App Store online, giving greater visibility to apps, and freeing browsing and buying them from the confines of iOS.

The other downsides of iTunes losing the App Store are likely permanent losses. Apple doesn’t want you making local app archives. Apple doesn’t want you installing old apps that may have compatibility and security issues. Apple does, though, want your money – and having a web-based take on the App Store would further that goal.

September 18, 2017. Read more in: Apple, Opinions, Technology

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