Changing my mind on Apple Arcade’s range of games
I’ve broadly been a fan of Apple Arcade since the start. Some gamers got sniffy about it, arguing it didn’t include ‘proper’ games or a pile of AAA hits. That missed the point: Apple Arcade was meant to be something different, not another me-too service. Thing is, I missed the point myself a bit as well.
My Stuff article on the best Apple Arcade games lists titles that personally clicked with me, but in introducing Apple Arcade to my daughter, the manner in which I’m approaching and thinking about the service has shifted.
My daughter has used mobile Apple devices since before she could talk. She could navigate an iPod touch at 18 months. Safe to say, she’s familiar with this stuff. These days, she has her own iPad, which she uses almost daily—for a limited amount of time. It’s stuffed full of games and educational apps. She loves it.
One thing, though, is she’s never been keen on games with risk. There are exceptions: she’ll happily play two-player retro games with me. Broadly, though, she dislikes arcade fare on the iPad (with the notable exception of Super Phantom Cat 2, for reasons I’ve never quite been able to figure out).
She likes comfort and repetition when playing games (and also watching TV) and so stuck with a lot of kiddie games she’s now outgrown. Yet she blazed through Hidden Folks (intentionally deleting her progress several times to start again) and happily plays Dissembler and Threes! So I got thinking… what about Apple Arcade?
I dumped a ton of games on to her iPad and kind of left her to it. She’s working her way through Monument Valley. She’s got quite far in What The Golf? Mini Metro has had a few launches. Farm It! has gone down well. I’m glad I figured out that this service could provide new gaming opportunities for her—new things to try; new challenges to solve. It also opened my eyes to a certain diversity of approach within Apple Arcade that I’d not fully considered before.
A lot of gamers—myself included—were (and, indeed, are) quite sniffy about certain choices Apple made. I still think some Apple Arcade games are objectively poor. But it’s interesting to see a few cute ‘grind’ games in the mix, since those tend to align with exploitative freemium loot boxes and related horrors.
Ultimately, these games sort of are freemium games without the hideous business model. But you know what? My kid is really enjoying Farm It! She’s having fun. BUT. There are no ads. There’s no IAP. It’s safe from the crap we so often see elsewhere. And it showcases that Apple Arcade is a service intentionally designed to be for everyone. Even today, that seems quite rare in gaming and can only be a good thing. I wish I’d figured that out sooner.
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