It’s hot in the UK. Really. Or: why it feels hotter in a UK summer than you might think

Blue sky with a tree branch coming into the left of frame.

You might have seen reports about a heatwave in the UK. Then you might have looked at the temperatures and thought: what? What? Readings this week have been in the high 20s, and where I live are predicted to top out at 31°C on Saturday. (That’s high 70s to high 80s in old money.) Surely that’s just… lovely? Bit of sun. Bit of warmth. Get over yourselves, wimpy British people!

But no. Because various factors add up to make things pretty uncomfortable here. We don’t, as a rule, have air conditioning. It’s increasingly common in cars. Some offices and shops (mostly supermarkets) will have some kind of cooling units. Often ineffective ones, mind. Homes? Vanishingly rare. And those homes? They’re designed to keep heat in. Mostly brick-built. Heavily insulated. Smallish windows. No air flow. And speaking of air flow, there’s not much of that either right now. No breeze at all. Plus, it’s humid, due to the UK being a weirdly shaped island surrounded by sea.

There’s no time to prepare and build resilience either. If you live in a place that’s very regularly hot, you become acclimatised. The UK, though, frequently flips seasons at almost any time of year. A week and change ago, we were tempted to put the heating back on in our house. With wind chill, the ‘feels like’ factor outside was in single figures (mid 40s, in ye olde degrees). During evenings, we were wearing fleeces and wrapping up in blankets. Now I’m sitting in my office, just after 9am, with a fan blasting into my face, watching the temperature readings on our smart radiator gadgets tick ever upwards. The windows are open and that’s doing nothing. Fans are on, which is basically blowing hot air around. Even nights aren’t helping, with their lack of breeze and temperatures stubbornly only briefly bottoming out in the high teens (mid 60s). And sunrises before 5am mean if you do leave the windows and curtains open, you’re going to wake up at stupid o’ clock.

Despite all this, I personally would take heat over murk. We often have ‘summers’ in the UK that amount to six weeks of cool grey. I am solar powered. I love the sun. But the heat can be tricky to deal with. And because of the various factors outlined above, not least the fact that for many people there’s just no ‘escape’, it can feel an awful lot more uncomfortable, stifling and intense than you’d otherwise realise from the temperature numbers alone. In short, it’s hotter than you might think. So maybe think a bit before rattling off yet another “pfft – the Brits are just wimps” post when, here in the UK, we all feel like we’re melting.

June 19, 2025. Read more in: Opinions

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The quiet exit of the Home indicator in iOS 26 and iPadOS 26

To say iOS 26 and iPadOS 26 have been divisive is putting things mildly. Much of that is down to Liquid Glass, which at best needs a lot of optimisation before these operating systems ship later this year. But look beyond that and there’s a lot to like, the most notable revamped feature being vastly improved iPad windowing.

Often, though, it’s smaller changes that can make or break an operating system. And one change has me doing a happy dance: the Home indicator no longer scythes across the bottom of the screen, above the app you’re using. I’ve grumbled about the Home indicator for years. I wanted an off switch – the means to get rid of it for good. Because the last thing I need when playing a game, using a music app, or reading, is a distracting line lurking at the bottom of the screen.

In the ’26’ dev betas, Apple hasn’t provided an off switch in Settings, but it has introduced the next best thing. Actually, it’s arguably created something better. When you switch to an app, the Home indicator now elegantly fades. Further interaction with the app doesn’t make it reappear. Instead, you have to make a deliberate upwards swipe from the bottom of the screen to bring it back.

I’m no fan of hidden UI. Apple seems a bit obsessed with hiding settings, menus and tabs away, and that can make things difficult for people. But just this once, I’m going to make an exception, because the interface element I least liked on iPhone and iPad is no longer an irritant and a nuisance – it’s there when I need it and gone when I don’t.

Edit: As per a comment I received, I should note that the ability to switch between apps with a swipe at the very bottom of the display remains, regardless of whether the Home indicator is visible. So what Apple has removed is the visual distraction, not the functionality. When you swipe, the indicator immediately reappears.

June 13, 2025. Read more in: Apple, Opinions

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Apple vs developers: disrespect or outright disdain?

What should new Apple leadership do? That’s the question posed in Apple Turnaround by John Siracusa, which explores a new deal for developers, better software reliability, and harder paths to growth. It’s a great post, and the developer side of things especially gets me. I remember being at an EA meet around 2010, with a slew of indies excited about iPhone. They didn’t care about Apple’s cut, because everything else was, for them, better than what existed on other platforms, including the (relative) freedom to do whatever they wanted. Amazingly, Apple was less prescriptive than others in the gaming space. Then things all went very wrong.

Apple prioritised IAP over traditional game models, training users to want games for nothing. App Store editorial led to iPhone game sites shuttering – but they’d given new titles far more visibility than Apple ever would. And competitors quickly learned and evolved to compete with – and then better – Apple’s offering to game creators. Whereas we once saw iPhone-first titles head to other platforms, the reverse quickly became more commonplace. Elsewhere, major mobile creators like Simogo quit, which should have set alarm bells ringing – but it didn’t. Because Apple just counted the cash.

More widely, across apps and games, Apple has also found itself in a space where it’s not just showing – as Siracusa suggests – disrespect for developers as much as outright disdain. Various emails, now very much in the public domain due to emerging in lawsuits, suggest too many senior figures at Apple believe their own press to the degree they think Apple is responsible for all developer success and the success of the platform as a whole. They argue developers should be grateful to Apple and not the other way around. I have two words to counter that: Windows Phone.

I hate doing a “what would Steve Jobs do?” and it’s naive in the extreme to think his Apple wasn’t out to make huge piles of cash. But there are questions today about where Apple’s priorities lie in a whole range of spaces. Perhaps, as one developer said to me, the Jobs version of Apple only appeared to be on the side of devs because it needed to be, and now it doesn’t. So was this disdain always there or not? Was it a culture ingrained in Apple when Jobs was CEO or is it a more recent thing? Because I’d say that if it’s the former, Apple has an even bigger problem than Siracusa suggests.

May 25, 2025. Read more in: Apple, Opinions, Technology

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Tech bro entitlement is infecting everything through their GenAI inventions

Rich white men feel they should have everything instantly. That now increasingly extends to skills. But also, they don’t know what good looks like. Hence the current mess we are seeing with GenAI. Worse, everyone – from managers to consumers – is now being taught the same thing.

I see an increasing number of people saying that they want to paint/write/make songs and that it’s unfair that they can’t, and GenAI is the solution. Or hear about organisations claiming they can automate such tasks to the level they no longer need creative people at all. But GenAI tools are rarely sufficient. At least, if you want good. Which requires you to be able to recognise good.

For people who want to be creative, GenAI generates a finished article for them, based on a vague idea. There’s none of ‘you’ in there. In corporate scenarios, the lack of precision, specificity and accuracy from GenAI ultimately leads to some level of slop. In either case, the result is further erosion of the creative industries to make a handful of rich white guys richer through enabling people to think they can be Picasso or Shakespeare from merely typing in a line of text. What you’re really getting is another anodyne ‘median’ remix of what’s already out there.

Just like any other type of skill, creativity is not innate. I’ve lost count of how many people in the past have inferred that people are just born artists or musicians or writers. You don’t get people saying someone was born an electrician or a scientist or a footballer. In my case, I certainly wasn’t born a writer or a musician. I got to the point I’m now at because I’ve been writing professionally for 25 years – and writing songs for even longer.

Whatever skills I do have in these fields are also the result of thousands of hours of experiments and failures and building on successes. There was no shortcut. Notably, I also, as a kid, was good at art. Today? I’m OK. I can draw quite well. Am I ‘entitled’ to more? No. I never kept at it. Increasingly, though, tech bros would argue there’s no need to keep at it because you don’t even need to start. You just need a GenAI service and a prompt and you’re good to go, ready to turn even the vaguest creative impulse into the finished article in an instant.

I’m not sure where this is leading us, but I’m certain it’s not anywhere good.

This post is based on a post originally published on Bluesky and Mastodon.

May 18, 2025. Read more in: Opinions, Technology

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Am I afraid of an iOS 19 redesign?

Veteran Apple expert and commentator Jason Snell asked of me the question that’s the title of this post. This was after I (playfully) responded to his thoughts about Apple working on a “new, consistent design” with an XKCD klaxon jibe.

The actual answer to the question, in true Betteridge’s Law fashion, is no. But really: it’s complicated. 

In the full Mastodon thread, Snell suggested we should praise optimism over negativity, and called the latter “no way to live”. Similar sentiments about Apple have recently been expressed by Federico Viticci and David Smith. And, despite my often cynical and curmudgeonly demeanour, I think there’s value in that way of thinking. Being relentlessly negative is no fun.

But.

I’m not keen on recent trends that suggest where Apple might head, hiding or removing yet more UI, including iPhone app tabs and iPad app sidebars. More importantly, every single major Apple redesign – even more so than ‘standard’ annual OS updates – results in a slew of vestibular accessibility issues that slip through the net.

I’m not sure why this is the case. And, to be fair, Apple’s iOS team has been very responsive ever since the iOS 7 days. Multiple requests that I’ve made have been rolled into iOS, which remains far ahead of Apple’s other operating systems in terms of usability for people who have vestibular conditions. (Stern glare @ tvOS team…)

Even so, more proactive support would be welcome. And so, returning to the question posed at the start, I’m not afraid of a major iOS redesign per se, but I am concerned that it will render my devices unusable for weeks or even months until fixes are made. If that’s primarily for a coat of fresh paint, that will be particularly dispiriting.

March 29, 2025. Read more in: Apple, Opinions, Technology

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