What is the iPad for?

iPad with large question mark on screen

Writer Matt Gemmell decided eight years ago to go all-in on iPad. Now, he’s switched back to the Mac. This should set alarm bells ringing on Apple’s iPad team, but I imagine Apple as a whole won’t really be fussed. After all, Matt simply swapped one Apple product for another. And he’s keeping the iPad. If anything, this is a victory for Apple and precisely what it wants people to do.

In his post, Matt notes part of the problem with the iPad is that it’s never been strongly defined. When Steve Jobs introduced the iPad, it was positioned somewhere between a phone and a laptop. Since then, users have argued for it to take over the capabilities of both devices – but especially the latter. However, while the iPad has the power of Apple’s ‘proper’ computers, it lacks the flexibility and, in some cases, utility. All of which is by design.

What some people tend to forget is that Apple is very opinionated on wanting people to buy (at least one) Mac alongside any Apple mobile devices. It’s my ongoing belief that arbitrary barriers have therefore been – at best – left in place for that purpose. Friction exists in part not because Apple cannot find a solution that works on a tablet, but because Apple wants more of your money, and it gets that through hardware sales.

Right now, any current-gen iPhone is more than powerful enough to run the vast majority of software the average person would want to use. And more. Mine happily runs Korg Gadget projects with an absurd number of tracks. But Apple absolutely does not want your iPhone to become the one device to rule them all. It hates the idea of you getting home and plugging your iPhone into a dock, and using it with a keyboard, display and pointing device. Because then you’d only buy one thousand-buck device, rather than two – or several. The iPad isn’t quite in the same space. After all, Apple is quite happy about selling iPad keyboards that cost as much as entry-level iPads. But it would still prefer for you to own an iPad and a Mac. And an iPhone. And maybe a second Mac. And so on.

I’ve struggled with the same issues as Matt. I for a time really wanted an iPad to become more. I love using the device. But I stuck with an iMac for the day job, primarily due to iPad frictions relating to external display support. Even when Stage Manager arrived, it was far, far too slow and clunky to replace my Mac set-up. My iPad subsequently largely turned into a combination of comics reader and sofa-based music-creation sketchpad, with the odd smattering of video and games. One holiday, I took only the iPad and found myself frustrated by how much longer key tasks took when I was trying to work at speed, in order to enjoy more of my spare time.

From a personal standpoint, things have changed a little since last September, in terms of my iPad usage. Although that’s not really been down to the iPad itself. There’s something very off for me about the iPhone 16 Pro. I’m reasonably certain I cannot use it for any extended length of time without getting dizzy. Despite my issues with vestibular triggers, I’ve never had this with any other Apple display when a device has Reduce Motion active. Perhaps something has changed with the display and PWM. I don’t know. But this does mean my iPad is now doing more work again, in being the device I read on at breakfast or noodle around on of an evening. Notably, though, the iPad is still not being used more for work. And I’m not sure that will ever change.

February 14, 2025. Read more in: Apple, Opinions, Technology

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The ongoing battle for vestibular accessibility on iPhone, on Android and beyond

In 2013, I wrote a piece for The Guardian about iOS 7 causing motion sickness. This followed under-the-radar pieces about how animations could cause nausea and other symptoms in users. Fortunately, The Guardian piece got a lot of eyeballs on it, including – I was informed at the time – sufficiently senior people at Apple.

I remain deeply grateful to the iOS team in particular for subsequently taking vestibular accessibility seriously. The majority of issues I’ve flagged over the years have been acted upon. I vividly remember getting a wonderful surprise on the sole WWDC I was flown out to, on attending a developer session on accessibility and seeing someone on stage proudly noting that slide transitions in menus had been added to Reduce Motion. That was one of my last major issues on the platform, which I’d been bugging the iOS team about fixing. And, yes, reader, I may have welled up a bit.

But what I find disappointing is that, all these years after that Guardian piece broke, vestibular accessibility remains reactive rather than proactive. Nothing illustrates that better than Apple breaking Reduce Motion in Safari of all apps. When Reduce Motion is on, the zooms in the tab view should be replaced by crossfades. They were for a long time. But that went away in iOS 18. I dutifully mentioned this to Apple. It looks like this might be fixed in iOS 18.2. But the problem should never have come back in the first place – and it wouldn’t have if there was even the most rudimentary of testing by someone with Reduce Motion active.

Again, Apple’s iOS team has been the best of them, so I don’t want to slam its efforts. Other teams at Apple have been less responsive. And outside of Apple, my requests to help people with vestibular disorders have mostly been met with responses ranging from indifference to outright hostility. Fortunately, there are a few who do things right. I sent feedback to one major brand this year and received a call the very next day, asking how it could put things right. A month or so later, the app just worked. The animations had gone. But that’s rare. And it’s even rarer that this stuff is baked in from day one. It really shouldn’t be.

November 9, 2024. Read more in: Opinions, Technology

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To Affinity and beyond: what does the Canva buyout means for the future of Serif?

Australian Financial Review yesterday got the scoop that Canva had eaten Serif. Today, the news was confirmed. Wisely, Serif’s CEO then attempted to reassure the community that all was good, actually.

Although the press has in recent years often positioned Serif as a kind of scrappy underdog newcomer, the company has a long history. It was founded in 1987, which makes it only five years younger than Adobe. Most of its recent history has been tied up in becoming a direct competitor to Adobe – and also a direct competitor to Adobe’s business model. Through its Affinity suite, Serif offered an alternative: buy-once apps rather than subscriptions. And although I can’t imagine Serif makes anything other than a minority of its sales on iPad, the company’s superb Affinity apps for Apple’s tablet – compared to Adobe’s comparatively stumbling efforts – haven’t hurt the company’s reputation any.

Which brings us to today’s announcement. Canva now owns Serif. According to Serif’s CEO, not much will change. He claims Canva is a kindred spirit – that Canva and Serif have complementary products, hence the buyout making sense. He says the Affinity brand will continue, the apps will be developed by the same British team, and that no changes to the pricing model are planned “at this time”. But then he would say that, wouldn’t he?

I very much hope this British success story doesn’t get crushed under the weight of a comparative giant. Canva imposing its will on opinionated software with a business model that people love would be a big risk. While Affinity users might love the interface and feature set, a large number of them were drawn – and remain loyal – to the product primarily because of the business model. That’s where much of the goodwill lies. Any switch to a subscription could fatally damage the brand. I suspect Adobe would be quick to counter by unveiling a ‘designer’ Creative Cloud tier comprising Photoshop, Illustrator and InDesign that just happened to be priced competitively, in an attempt to win people back.

Version 3 of the Affinity suite will probably be the moment we’ll know. You can already picture a press release stating that Canva has made the “difficult decision” to move Affinity apps to subscriptions, and a “hard choice” to move development from Nottingham to Canva HQ in Australia. I hope this won’t be the case, but we’ve seen this scenario play out so many times before. We’ll find out for sure one way or another within a year or two, and I do hope that in the same way Affinity bucked the trend with modern software, Serif bucks the trend when it comes to modern buyouts.

March 26, 2024. Read more in: Opinions, Technology

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Some brief personal thoughts on Apple and regulatory fights

Apple’s being walloped by regulators, and it’s increasingly clear most of the tech press doesn’t understand antitrust. Fortunately, Ian Betteridge does, so go and read his blog.

My take, honestly, is all this just makes me feel a bit sad. I like a lot of what Apple does. Even if I didn’t write about Apple, I’d have an iMac, an Apple TV or two, an iPhone, and an iPad. But Apple as it grows (and is expected by the markets to continue doing so) has overreached in some cases, and enacted dark patterns elsewhere.

I imagine a lot of people are rushing to defend Apple by default because, in part, they remember when the company nearly winked out of existence. Others, perhaps, because the company does objectively do an awful lot of things really well, and seems to care more than most rivals about what matters. But that doesn’t excuse the bad stuff, nor that in some cases Apple has decided it’s OK to just be ‘least bad’. That isn’t good enough.

I don’t want an MLS nav item forced on me in Apple TV. I want to install Retroarch on my iPhone. I don’t want ads in the App Store trying to trick me into installing something other than what I searched for. And I don’t want devs of apps I love to partake in a lottery with every single update they file. Small things, of course, but all of these little pieces – from millions and millions of users, businesses and creators – add up.

If nothing else, what happens next will be interesting. But mostly, I hope it will be beneficial, leading to a better future for consumers and Apple alike, even if the Apple that emerges is in key ways different from the one we have today.

March 23, 2024. Read more in: Apple, Opinions, Technology

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Pen computing didn’t fail – it just evolved into something else

I recently spotted an interesting post by Benedict Evans on Threads. He argued people spent 20 years dreaming about pen computing, but now Apple has a flawless pen computer, it’s “pretty much useless for anything except actually drawing”. He therefore concludes: “Pen computing didn’t happen. I do wonder how far that is applicable to voice, natural language processing and chat bots – the fact they didn’t work was a trap, because even now that they do work, they might be a bad idea.”

I have a different take. If people did once dream ‘pen computing’ was the next step, it feels more like Apple subverted this by removing the need for a specific input device. Instead, you just use your fingers. ‘Pen computing’ became a subset of that, for people who needed more control and precision. Arguably, then, ‘pen computing’ is a massive success, because what it evolved into is how the majority of people use computers – that is, touchscreens on smartphones.

The takeaway here for me isn’t so much that Benedict is wrong nor that I’m right. It’s that you cannot predict the details of the next big thing. We don’t know with any certainty how things will play out, even when the broad brushstrokes become obvious and later largely come to pass.

So with voice, will it work? Quite possibly. But not necessarily in the specific ways we currently imagine it will.

January 13, 2024. Read more in: Opinions, Technology

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