I write a lot about apps and games, especially for iOS, but also for other platforms. I’m often astonished how poorly developers, publishers and PRs deal with the press, but also flattered and eager to help when these people ask my advice. During the past couple of years, I’ve written some articles on this subject, and I thought it about time I housed links to them on a single page. So here it is.

Note that while most of these are targeted rather specifically (mostly at iOS games devs), the tips are largely quite general and can be applied to most platforms and companies.