The lower the price the higher the revenue
Broken Rules provides some interesting graphs relating to And Yet It Moves sales versus pricing on the Mac App Store, resulting in this conclusion:
In the end, we learned: the lower the price the higher the revenue.
This is also the case on the iOS store, where games like Pac-Man top the chart at 59p but vanish without a trace when they’re priced much higher. It’s baffling that the likes of Namco don’t settle on lower price-points all year round.
Mind you, even more baffling is that the Broken Rules game is currently back at $9.99, despite the company stating the following in its blog post:
[…] we quickly realized that the App Store is not a place where a $9.99 game is easily bought. Established brands might launch at this price point, but our first hours proved that we would get nowhere at $9.99. So we soon dropped the price