What should Nintendo do after the 3DS to safeguard its future in handheld gaming?
In case you’re not keeping up regarding Nintendo, things aren’t looking good. From dominating the handheld space a few short years ago, it’s now found itself in the position of finding its older handheld (the DS) outselling its newer model (the 3DS) by nearly two-to-one, and the new console having its price slashed, in an attempt to boost poor sales across the entire range. The company’s CEO has taken a 50 per cent pay cut, and Nintendo doesn’t seem to have any big answers to Apple’s iOS and even Sony, matching Apple in making genuinely multifunctional devices.
To my mind, Nintendo has the following options:
- Dig in. Nintendo has said it believes that dedicated gaming units are still the way forward. It could produce a follow-up to the 3DS (perhaps the Game Boy 2, to leverage that still-loved brand), but this would be a high-risk strategy. It’s increasingly common for kids to be armed with iPods, and once they have one, dedicated units look limited by comparison (especially those largely utilising physical media).
- Follow the crowd. Nintendo could fight back against Apple and Sony by nicking their best ideas. Have the next Nintendo console, at the very least, be fantastic online (for browsing, not just multiplayer games), work well as a media player, and have a top-notch games and apps list, which are largely available via download and for a more affordable price than existing Nintendo games. This has less risk in the sense of future-proofing, but Nintendo would have to take great care to differentiate.
- Do something entirely different. Apple—the company, remember, in part responsible for the Apple Pippin—largely blindsided Nintendo in handheld gaming. Apple didn’t design the iPod as a gaming unit, but it did design iOS devices as something different to what existed at the time. A combination of factors then led to devs and gamers flocking to the platform. Is Nintendo capable of creating something so awe-inspiring, new and innovative (rather than welding a 3D gimmick to an existing console) that it could go for this option? I’d like to think so, because while it’s also high-risk, it offers plenty of rewards if the Japanese giant got it right. And it’s not like Nintendo’s been bereft of new and exciting ideas in the past.
Whichever path Nintendo chooses, I think it’s got one more shot at this, before it finds itself in the same position as Sega around the time of the Dreamcast. If that ever happens, the company ends up with option four, which I’m sure it would never want to do:
- Be like Sega. Nintendo could give up on hardware entirely and go software-only in the handheld space, either with lucrative exclusive deals with a single platform, or by casting the net wide. Imagine if Super Mario Bros., MarioKart and other famous Nintendo brands were to officially exist for iOS. Angry Birds would be ousted from the number-one spot for good—those birds and pigs would never know what hit them. But this would come at a price—the ability to control the hardware and software, and to innovate when it comes to making new hardware. That said, given how regularly Nintendo recycles its famous IP, this wouldn’t necessarily be a poor option, especially for gamers.
It would be a shame to see Nintendo give up on the hardware business as they’re been responsible for delivering some truly innovative ideas, the Wii despite it’s lowly specs introduced the mass market to a completely new way of interacting with games.
Maybe adding to option 3: discover a latent target group…as they did with the wii…
Software drives hardware sales and the 3DS doesn’t have the software yet.
Do people buy IOS/Android because they are great phones or because of the software available? Did people want a Wii for the controller or for Wii Sports/Fit? The DS didn’t take off until the Brain Age/Nintendogs/Mario Kart/Animal Crossing games hit.
Of course with no hardware out there then the games won’t come or the games that are coming won’t make their money back and put off further development. (Nintendo has several big games coming out later in the year which I’m sure they don’t want to lose money on.)
Even if Nintendo release a console with the lowest development costs ever and completely open pricing, if there were no new interesting software it won’t sell.
So Nintendo just needs to release killer games for the hardware and it will do fine.
“So Nintendo just needs to release killer games for the hardware and it will do fine.”
Quite, but then that’s the problem right now, isn’t it? Nintendo is doing what it always does and drip-feeding titles over a staggeringly long period. The thing is, this didn’t really matter when it just had the PSP to contend with; now, though, it has iOS, with new games coming out daily for a tenth or less of the price of a new 3DS game.
Wii Fit and the Guitar Hero’s sold and they cost more than other games around at the time. But they offered new experiences people wanted to play. Late Guitar Hero’s didn’t offer anything really new so sales dropped off. People wait all year to buy a new Call Of Duty game on release day.
I guess what I’m trying to say is that if it’s something people want they they will pay the price. People that want a iPhone pay the higher price. People wanted to play Wii Sports so got a Wii. The 3DS still sold a couple of million during it’s release to nintendo geeks like me that wanted it. If the 3DS or a new console has the software people want it will sell.
Although yeah, what people want from iOS is not compatible with what Nintendo does, but if Nintendo provides software people want then why can’t it sell? Although I would be the first to admit I might being optimistic it that regard (“If you build it, he will come” and all that.)
If you make it, they will buy? Perhaps, but Nintendo isn’t making enough games, and that’s been the case for years now. And will they buy? Yes, but those people are fewer in number. Nintendo has to be extremely careful to not reposition its handheld as a niche platform for so-called hardcore gamers, ceding its hard-fought widespread gaming ground to Apple.
This is the slap in the face Nintendo needed. To make them realize they cant pump out crap like the DS/Wii and remain on top forever, like Sony thought they could with PS1/PS2. That slap in the face made PSP/PS3/Vita the awesome systems that they are, and I hope it does the same to Nintendo. Hell, Im surprised people are letting them get away with WiiU just ripping off RemotePlay
I want a proper online system. The buddy list on 3DS is useless.
They need a trophy system, Nintendo has admitted they cant ignore social media. So stop ignoring it! You have the Miis and those hats, that’d make the perfect system! Let games add clothing and other items like 360 and PS3/Home do. Streetpass is by and large, useless. Even the playcoins went largely unused.
At one GDC, Nintendo promised pseudo 3D layering effects in 3DS’s virtual console, (no, Im not talking about remaking them like the 3D classics) then forgot to do it. Well do it. The GDC tech demo was the only reason I rebought Links Awakening. My cart and GBA SP still work fine.
Better DS backwards compatibility
You should be able to use the web browser in-game like you can in 3DS games. Its obvious the 3S has plenty of RAM to share and we know they support sleep mode.
Better dashboard
Nintendo is releasing 20 free games to 3DS owners who got it before the price drop. 3DS only supports 60 items in its dashboard. I emailed them, suggesting they add folder support. Their reply? Just delete the games you dont play and redownload them later. Thats bloody inconvenient and just tells me they dont want me buying more than 40( – the # of built in apps) games
Better web browser
3DS’s browser is horrible. There are sites it cant render but PSP’s can! PSP’s also supported tabs, saving pages and viewing them later, flash 6, and was faster.
Better trailers in the store
Every trailer Ive seen is too bloody quiet. Can barely hear them at all. Many game trailers are postage stamp size! Where are the demos?
Better multimedia support
-3D youtube support for starters
-Merge the photo and audio apps into a single program, so we can listen to music while browsing our photos. Yes there is the photo visualizer, but you cant pick which image it shows. And where the hell is video support? Why cant we play our own videos? PSP could, SEVEN years ago. It also lets you listen to music and sort through your photos at the same time!
It’s interesting to see Apple and Nintendo are similar in some ways, with their control over hardware and software and the “my way or highway” attitude.
The differences are more compelling though. Regarding games, Apple is sitting on its arse selling iThings and raking in the App Store income without any further effort, besides hosting the store and reviewing the new apps before sale. For Nintendo, it seems the pressure is all on them to come up with great games for the system. We haven’t exactly heard of developers flocking to the 3DS. Many have said this already: the tide is turning and single-use console with carts for £40 just isn’t viable in 2011.