Concept for text editing on the iPad ignores reality
I do like a good concept video, and iPad Keyboard Prototype (YouTube) is certainly that. It explores a new way to edit text on iOS, which is currently a tedious task. You must tap-hold to move the cursor and thereby define a selection point, and getting the right position isn’t fast nor is it always accurate. Selecting characters and/or words is fiddly, although I’d also argue Apple did a pretty good job at figuring out a means of manipulating text by using a piece of glass rather than a physical keyboard and separate pointing tool.
In the video, a new system is suggested, based around swiping. The idea is you slide your finger to move the insertion point and use hold to select text while doing so; a two-finger slide speeds up the cursor’s movement.
The video initially sparks the I WANT THAT reaction, until you realise that it fundamentally contradicts existing behaviours. Apple uses slides and held keys to enable you to move quickly between letters but also to access additional characters. If this prototype ended up implemented in iOS 6, I can imagine a lot of typing issues through systems clashing. You’d have to be slower and more considered in your interactions to avoid this—and then you’re back to square one anyway.
Source: iDownloadBlog, via Jake Desaulniers.
You may be right about the sliding clashing with existing behavior but how about extra cursor keys? I recently got a physical keyboard for my iPad (Logitech Tablet Keyboard) and the single biggest improvement over the virtual keyboard is having cursor keys for precise text selection. The iPad screen is big enough, there should be space for a small cursor cross even on the virtual keyboard.
@Chris: I certainly wouldn’t be against cursor keys on the iPad.
Don’t discount Apple switching things up, even when it contradicts existing habits they’ve taught people.
Case in point: Natural scrolling in Lion. (Which switched the direction scrolling on the trackpad pans the content, making the gesture the opposite of what it was, and people re-learned to enjoy it.)
@Jordan: Scrolling changes were more about bringing interaction behaviour into line across iOS and OS X than purely “switching things up”. This demo ins’t particularly intuitive, and it would negatively impact on existing important behaviours, not least those related to accessibility.