Hardware is nothing without software. The original iPhone was a perfectly nice device, but it wasn’t until the App Store that its true potential was unleashed. Similarly, Android might have the weight of numbers on its side, but it doesn’t have many of the best apps and games—they tend to come to iOS first.

It was with this in mind that I set about wondering what Apple’s latest releases would mean for the app ecosystem. In a feature for Stuff TV, I interview a number of developers (including Neven Mrgan, James Thomson, Brianna Wu and Gedeon Maheux), in order to explore how the iPhone 6, iOS 8 and Apple Watch might mean for the future of the apps and games you know and love.